Since DCS 2.5 Open Beta has been published, 3 hotfixes have been released. While the highly awaited fix for the memory leak isn’t there yet, they are some annoying things that have been fixed. Let’s have a look into the logs :

DCS 2.5.0 HOTFIX 1

  • Fixed crash on loading mission with Bf-109 in VR mode.
  • Fixed CTD in “A-10C Sturmovik” campaign mission 1.
  • Fixed corrupted font in kneeboard.
  • The Grace Period will be granted even if DRM Server is down.
  • Fixed login issue in Steam version.
  • Fixed crash on mark panels added by scripting engine.
  • Ground unit will not shoot at targets if a friendly unit is behind target, in the firing line.
  • Flak 37 will not shoots below the target at short ranges.
  • Corrected sound of controllable ground unit in the cruise control mode.
  • Now you can delete missions or tracks with Delete key in the Mission and Track open panels.
  • Fixed CTD when static object destroyed by scripting engine or AI unit.
  • Changed tainted files checking logic.
  • NS430 – Arrivals should only appear once in the popup scroll window, transitions are chosen separately.
  • NS430 – popup window interferes with night vision goggles and has odd visual artifacts.
  • NS430 – GPS incorrectly activates flight plan when arriving at direct-to destination not in the plan.
  • Fixed launch type of AGM-84A.
  • UH-1H UN Pilot campaign. Fixed CTD in final mission.
  • CA. BMP-3. Corrected main sight appearance after switch to secondary and tun back.
  • Operation Piercing Fury Update to Mission 2 & 4.

DCS 2.5.0 HOTFIX 2

  • FC3 aircraft. Eliminated green dot in the HUD.
  • NS430 – approach data errors: KVGT
  • The ‘comment’ value of User mark panel via scripting engine will be optional.
  • MP server list. First 3 columns will not be too narrow.
  • MP server list. The ability to sort the rows by clicking on the column title.
  • Corrected air-launch Harpoon performance.
  • AWACS. Corrected “at bulls/at bullseye XXX” messages.
  • MP. F10 map. Nickname of client will not be displayed after client’s icon disappearing.
  • Fixed crash on cargo intersects with objects.
  • MP. Fixed server crash with transport.dll.
  • HAI : Game freezes when Mi-28 trying to land – fixed.

2018-02-14 HOTFIX 3

  • Updated several missions of UH-1H Argo Campaign.
  • Updated several missions of A-10C The Enemy Within Campaign.
  • MP anticheat. Speed relative explosion power is clamped to 500 m/s.
  • Controlled Ground units can pass through tunnel wall. Fixed.
  • Fixed issue with ground AI when given stop and resume triggers returns to previous WP instead of continuing the route.
  • UH-1H UN Campaign mission 2 trigger will working.
  • Fixed ME error me_map_window.lua in dynamic weather panel.
  • Sea waves animation will be works correctly from inside some cockpits.
  • Multiple flights starting on a FARP at the same time will not spawn on a player.
  • Tanker will be fill external tanks of aircraft.
  • B-17G ball turret will fire.
  • B-17G will attack enemy at second approach.
  • UH-1H: Fixed issue with barometric altimeters when atmospheric pressure below limit.
  • AI Radio. Fixed error in wMessage::buildSpeechQ appearing in some conditions.


  • Corrected empty fuel tank definition
  • Cockpit model improvements
  • External model improvements
  • Added EHSD Moving Map (Work-in-Progress)
  • Added TPOD laser ranging
  • Updated TPOD TDC movements
  • Updated TPOD target transfer
  • Corrected aircraft basic empty weight (slightly too low before)
  • Corrected aircraft basic empty roll inertia (too high before, creating incorrect roll response)
  • Corrected combat rating not allowed when nozzles not aft or gear down
  • Corrected very high altitude engine performance (>35000ft, was insufficient before)


  • Improved pitch responsiveness
  • Improved AP responsiveness and control
  • Improved extreme angle of attack behavior
  • Improved engine malfunction modeling during in-flow loss
  • Controls indicator now also shows trim position (previously only shown during AP engagement)
  • Removed innacurate altitude limitations for AP engagement
  • Corrected nature of trim control sensitivity to be relative to framerate
  • Corrected nature of AP heading and trim control sensitivity to be relative to framerate
  • Corrected helmet visor animation and reversal between external and cockpit view
  • Corrected direction of trim indicator in controls indicator
  • Corrected innacurate pitch moment with airbrake deployment


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