The long suspense for fans is over. The Tomcat is completed and will release on March 13th. While Soviet aviation fans are enjoying their freshly released Mig-19P, it won’t be long before the cat is unleashed on them!

The Tomcat, developed by Heatblur studio, is set to become the leading benchmark in combat flight simulation. It will be the first modern jet featuring ‘multicrew‘ (two players in the same jet) in the series, and also bring new features never seen in a combat flight simulation, such as Jetwash, advanced pilot/copilot AI and many more

You can already get a glimpse of the beast capability with the work in progress version of the manual, available here on Heatblur Website.

Key features of the Heatblur Simulations DCS F-14A/B Tomcat include:

  • The simulation of both the A* and B model Tomcat, the A model following the B later during the Early Access period.
  • Highly detailed external model, built using laser scanning and photogrammetry taken of real, museum F-14 Tomcats.
  • New models for some of the F-14 Tomcat payloads, such as the AIM-54 Phoenix and the LANTIRN pod.
  • Highly detailed and accurate 6-DOF (Degrees of Freedom) cockpit also built using photogrammetry from the F-14 Tomcats preserved at museums.
  • Highly accurate, F-14 pilot verified, External Flight Model (EFM) based on real performance data.
  • Accurate aircraft systems simulation featuring:
  • The Automatic Flight Control System (AFCS).
  • The variable wing geometry, wing-sweep, system.
  • Detailed electrical, hydraulic and fuel system.
  • Fully functional multiplayer two seat functionality allowing a pilot to carry another player functioning as the Radar Intercept Officer, RIO.
  • JESTER AI: A new, lifelike AI that fills the role of RIO when flying single-player or multiplayer without a human RIO.
  • A limited functionality Iceman AI piloting the aircraft in single-player when switching to the rear cockpit.
  • Both AIs feature an interactive interface with a comprehensive library of voice acted phrases.
  • Simulation of the AN/AWG-9 Weapons Control System (WCS) featuring:
  • A custom model of the AN/AWG-9 radar featuring Pulse Search, Pulse Doppler Search, Range-While-Scan and Track-While-Scan modes as well as both pulse and pulse doppler Single Target Track (STT) modes.
  • The ability to prepare and launch the AIM-54 Phoenix, both at single targets and at up to six targets simultaneously using the TWS mode.
  • The Television Camera Set (TCS) allowing visual identification of targets in Beyond Visual Range (BVR) situations.
  • The Link-4 datalink allowing reception of tracks from an E-2 AWACS or a surface unit.
  • The complete F-14A and B Tomcat payload, including AIM-7, AIM-9 and AIM-54 air to air missiles, various dumb and guided air to ground munitions as well as the M61 Vulcan 20mm cannon.
  • A functional simulation of the LANTIRN designator pod, allowing the RIO to guide laser guided munitions dropped by the pilot or other aircraft (buddy-lasing).
  • The Tactical Airborne Reconnaissance Pod System (TARPS), allowing the player to fulfil the aerial photographic reconnaissance mission. *
  • Fully functional carrier interoperability featuring systems such as the Instrument Carrier Landing System (ICLS) and the Automatic Carrier Landing System (ACLS).
  • Comprehensive digital manual, both as a PDF and as a continually updated online manual.
  • A complete set of interactive and voiced tutorials.
  • Comprehensive campaigns for both the F-14A and F-14B Tomcat, one set in the Caucasus theatre and the other for the Persian Gulf theatre.

You can still preorder the F-14 with a discount on this page:

https://www.digitalcombatsimulator.com/en/shop/modules/tomcat/

2 COMMENTS

  1. Can you make it a bit of an opinion piece next time. Some more info on what you think about it and other insights and views you have on it. And maybe go into features you like and look forward to.

    • Hi V. Lopes,

      For now i am rebuilding the website and need to split time between news and reconstruction, later on, when the site is completed, I will arrange more in-depth articles and presentations. I also plan to build up a team so everyone can also help to present his favorite sim news and events
      Thank you for your feedback, much appreciated!

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